Required Kit
Players are expected to maintain a minimum level of kit which avoids anything particularly modern looking or featuring prominent logos. On top of that there should be some attempt made to incorporate the key costume elements of each region. To play a character of a race other than human, the key phys reps of the chosen race must be clearly displayed.
Alliance
Clothing should feature a looser fit on the top such as puffed or loose sleeves but tighter on the legs for example using leggings, jodhpurs or hose.





Treaty
Clothing should feature a tighter fit on the top such as fitted sleeves but looser on the legs for example using hero trousers, haram trousers or skirts/ kilts.





Briostan - Key Kit Item
Large pauldron or shoulder decoration displayed on the non-dominant arm.

Dofraiz - Key Kit Item
Finely decorated doublet.

Raswein - Key Kit Item
Head coverings – an uncovered head is considered foolish and the sign of someone less intelligent. Knitted items are valued over furs.

Soscana - Key Kit Item
Byzantines Hypokhamision

Chuelia - Key Kit Item
Half circle cloaks hung on one shoulder to leave a person’s primary fighting arm clear.

Estron - Key Kit Item
Viking kaftan. Furs are preferred over knitted items.

Trosal - Key Kit Item
Sleeves are very rarely worn although arm guards and wraps are accepted. Having a proper sleeve (arm covering connected to the main body covering) is seen as a sign of weakness.

Veglela - Key Kit Item
Knee length Saxon tunics decorated with depictions or references to past events – either within the region or world, or the individual's life.
